Advanced Software Systems

Engineered to a standard, not a deadline.

Software for people who cannot afford ordinary. Engineered without compromise. Independently reviewed. Proven before release.

4
Disciplines under one roof
3
Platforms shipping · Android · Windows · VR
100%
Releases reviewed before they ship
Practice

Four disciplines. One standard.

We work across the stack our own products demand — and take outside work only where that expertise is the point.

01

Software

Privacy-first applications for Android and Windows — personal safety, utilities and creative tools. Apple platforms next.

02

Sound Software

Audio processors and instruments in VST3 — the format hosted by REAPER, Ableton Live, FL Studio, Cubase, Studio One and Bitwig. Analysers, dynamics, channel tools and synthesis engines.

03

Games & VR

Original titles, mods for established games and custom content for Synth Riders on Meta Quest — adopted by thousands of players within days of release.

04

Marketing & Production

Brand, campaign and production work — for our own releases and the people we build alongside.

Who we build for

Public sector. Charity. Independent.

Our software is designed for government and charitable deployment as readily as for individuals — privacy-first by design, with minimal procurement friction and an access programme that puts protection where it is needed.

Government & public sector

Built to meet public-sector requirements: privacy-first architecture, minimal third-party exposure, full technical documentation with every release.

Charities & shelters

Six months of full access donated to anyone referred through shelters, victim services and community agencies. No cost, no contract.

Independent creators

Tools for people who ship their own work — engineered to the same standard we hold ourselves to.


The standard

Trust is the specification.

Three commitments that decide every technical choice we make. Each one is a constraint we chose deliberately. That is precisely the point.

01

Collect only what is needed

Where a product can work without a server, we build it that way. Where it cannot, we hold the minimum the feature requires, state it plainly, and never sell it.

02

Architecture over policy

A promise not to misuse your data is worth what the company making it is worth. We prefer to remove our own ability to break the promise.

03

Claims we can prove

We do not market a capability we cannot demonstrate. Every statement we make about our software is one we can show you in the code.


Review

Nothing ships on one pair of eyes.

Our release process is adversarial by design. We break our own work before anyone else gets the chance.

Independent code review

Implementation and review are separated by design. No one signs off on their own work.

Adversarial security testing

Before every public release, with findings fixed and re-tested — never merely logged.

Platform policy review

Against every store and distribution requirement that governs the product.

Full technical documentation

Published with every release, so partners can verify exactly what they are deploying.

Platforms & tooling
AndroidGoogle PlayWindowsMeta QuestKotlinJetpack ComposeC++JUCEVST3On-device encryption
VST3 hosts
REAPER testedAbleton LiveFL StudioCubaseStudio OneBitwig Studio

Newest software development

Most recent release

Personal safety · Android · Live

Jarvis Bodyguard: Safety SOS

A personal safety application with no server and no account. Everything it holds stays encrypted on the user's own device — which means we could not disclose it even if we were compelled to.

Contact

Talk to us directly.

Partnerships, press, agencies and procurement. Every message is read by a person.

[email protected] General enquiries